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void swfdisplayitem->moveto (int x, int y)
void swfdisplayitem->moveto
swfdisplayitem->moveto() moves the current object to (x,y) in global coordinates.
The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie->add().
See also swfdisplayitem->move().